THE PLAYBOOK · XH0411
How to play Match Three
Choose Match Three at XH0411 for a browser session with its rules close at hand. The aim is straightforward: Score 900 points in twenty-five moves. This edition highlights example-led learning.
8×8 board, move budget, cascades and no-legal-move handling.
Example-led learning
Read the worked example, identify its key decision, then look for a comparable decision while you play.
Your goal
Score 900 points in twenty-five moves.
Step by step
- Swap adjacent pieces to make a line of three or more.
- Matched pieces disappear.
- Falling pieces can trigger cascades.
- Reach the target before running out of moves.
Controls
Tap adjacent cells.
A useful example
A horizontal swap can complete a vertical line.
Watch out for this
A swap making no match is reverted.
Common questions
Can you show a concrete example?
A horizontal swap can complete a vertical line.
What is included in this edition?
8×8 board, move budget, cascades and no-legal-move handling.
Which controls should I use?
Tap adjacent cells.